Fallout’s Cut Content

The Fallout series most interesting and mysterious cut content

The Fallout series has adapted, improved, and tested numerous new ideas and gameplay modifications over the years right in front of our eyes as the series progressed. However, there are still plenty of scrapped concepts and designs that we never got to experience first hand in post-apocalyptia. The following are just a few examples of interesting and mysterious cut content of the Fallout franchise we’ve been able to uncover.

Tenpenny Tower Radio

YouTube.com/ Ketaruz

Home to the “elite” of the Capital Wasteland, Tenpenny Tower is the brainchild of founder Allistair Tenpenny. The prewar hotel remains relatively untouched by the outside world and as such, the residents have taken up a prewar lifestyle to compliment that. Dressed head to toe in Casualwear and Parkstroller outfits, you can’t expect the residents of such a classy establishment to be subjected to the rough and rowdy sounds of Galaxy News Radio! Enter Tenpenny Tower Radio. A station seemingly cut for unknown reasons in the late stages of development, several audio files can still be pulled from Allistair Tenpenny’s file!

Vault 120

Aminoapps.com

Most likely to be an end result of completing Fallout 4’s cut quest, 20 Leagues Under the Sea, Vault 120 was to be located in the waters of The Commonwealth! Files and assets for this vault can still be found using the Fallout 4 Creation Kit as well as several unused scripts referencing the underwater vault. Furthermore, Vault 120 appears to have been tossed around as an idea for the wild wasteland of Appalachia in Fallout 76 as multiple unused cells can be found for Vault 120 that are not present in the files for Fallout 4. Don’t be surprised when the next Fallout title or even 76 DLC features this underwater mystery.

Catfish Mierlurk

Fallout.Fandom.com

Sticking to the underwater genre, there have been several references to a catfish like creature across multiple titles In the Fallout franchise. That being said there shouldn’t be any surprise the idea has been toyed with as to how it should be represented in game. The only official In game name given to the creature occurs in Fallout when a fisherman speaks of a “Giant Catfish” . However, Fallout 3’s concept art shows the idea for a mierlurk variant referred to as the “Catfish Mirelurk” a mutated bipedal fish with menacing teeth and barbs that very well could’ve been another obstacle for The alone Wanderer. Yet another entry we are expecting to eventually see become canon.

Vault 65

Fallout.fandom.com

A vault cut from the final release of Fallout 76, Vault 65 contains numerous files depicting a large scale vault including several rooms, elevators, machinery, and crafting stations. Diving into the game files will find the vault also referred to as “Vault 75” which might have been an early prototype for Vault 76 or other larger scale vaults according to Fallout Wiki. Interestingly enough while this vault was cut and may not even have ever been intended for gameplay, a Vault 65 trunk does exist alongside the other canon vault numbered containers.

Vault 11 Survivor

Fallout.Fandom.com

Naturally, a game built around the idea of surviving nuclear annihilation via underground vaults is going to have plenty of vault related content that doesn’t make it off the cutting room floor. With that said, we tack on our third vault related entry to the list. Located in the barren wastes of the Mohave, Vault 11 played host to one of Vault-Tec’s darkest social experiments. For those not familiar, residents of the vault were told each year one member of their community must be scarified in order for the rest of them to be able to sustainably survive, failure to do so would result in all dwellers death. In reality, Vault-Tec had a prepared message once the residents refused to do so explaining they are a true beacon of humanity and as a reward for not killing one another would be granted access to the vault door. Unfortunately the dwellers found this out much too late, with only 5 remaining survivors. The final five are said to have gone insane form the realization of that they had done resulting in eventual suicide or homicide of all the remaining member except for one. This one remaining member was originally meant to be able to be discovered in game with game files containing a character model able to be spawned via console commands. However, unlike the previous entries, while the NPC itself was removed, this character as a concept is still canon thanks to the Holotapes able to be collected in Vault 11.

Mister Burke

DiviantArt.com/ Vincent-Is-Mine

Now I know what you’re thinking, “Mr.Burke? One of the primary characters in Fallout 3? Someone who is directly involved in one of the largest choices the player can make in game?” Yes. While the majority of us who have played through Fallout 3 are faced early on with the option to either save or destroy the town of Megaton courtesy of Mister Burke, players who revived the Japanese version of the game did not! The Japanese release of Fallout 3 featured the removal of Mister Burke and with him the players ability to revive the detonation device, meaning destroying Megaton wasn’t even an option! While this was removed for “Cultural Reasons” and understandably so, it just seems odd to play through the events of Fallout 3 without one of the biggest choices the character has to make, as well as seemingly removing much of the appeal of Tenpenny tower.

These are just a handful of the mysteriously interesting cut content found within the Fallout series. As always, we’d love to hear your favorite content that never got the chance to make it to release day! Let us know in the comments down below, and check out more Fallout related content right here!

-Style

“Fallout Wiki.” Fandom, fallout.fandom.com/wiki/Fallout_

“Fallout 3 Concept Art.” Neoseeker, http://www.neoseeker.com/fallout-3/concept_art/.

Fallout 5 Release Date

How far away exactly are we from the release of the next main entry in the Fallout series?

(Opinion piece featuring an estimated time table)

It’s the question that comes around every couple years, when is the next Fallout game coming out? With the varied reactions received upon the release of the online multiplayer RPG, Fallout 76 it seems now more than ever fans of the franchise have been clamoring for the next title in the series. Unfortunately, it seems as though Fallout 5 may take longer than most expected.

In September of 2020 Microsoft announced their recent purchase of ZeniMax Studios, the parent company of Bethesda Softworks. Upon this purchase many fans of the beloved Bethesda franchises such as Fallout, The Elder Scrolls, and Doom began to worry future releases of these series would be exclusive to Xbox/PC. Contrary to these rumors, Xbox head Phil Spencer stated moving forward Xbox exclusives will be determined on a “case by case basis.” This however does not mean an Xbox exclusive Fallout title is completely out of the picture just yet however. While the next project under Bethesda (after honoring their two previously agreed upon Sony exclusive titles: “Ghostwire: Tokyo” and “Deathloop”) “Starfield” will be exclusive to Xbox and PC gamers via Game Pass, moving forward it would appear doubtful to see major Bethesda titles released on Sony or Nintendo.

Bethesda.net

But when exactly could we see the next Fallout?

While we already know the previously mentioned “Starfield” will be the next title under Bethesda, it would also seem the next project in line will be “The Elder Scrolls VI” releasing sometime after 2021, according to TechRadar.com. With that being said Fallout 5 may not even be in the picture until the mid to late 2020’s! While it is possible for studios to begin working on one title before finishing another, with a series as big and as detailed as The Elder Scrolls it seems very unlikely this will be the case.

Previously in the Fallout series we’ve seen a gap as large as 7 years between main title entries Fallout 3 and Fallout 4. However in that time we were also given Fallout: New Vegas in the fall of 2010. While another minor title seems unlikely with the structure of Fallout 76 seemingly put in place to continue being updated for many years moving forward, not so improbable would be a digital remaster of one of the previously listed titles under Microsoft’s new ownership. As far as the projected release date of Fallout 5 goes, Reddit user Noah-x3 has broken down the past four main series Bethesda releases, estimating Fallout 5 might take until the year 2030 or more!

Reddit.com (Noah-x3 in r/Fallout)

Wether or not Bethesda can surprise us again like they did back in 2015 with the announcement of Fallout 4 is up in the air. Of course at this point in time it’s all still speculation but If reality looks anything like how it’s being projected however, it might be time to sit back and get comfortable with Fallout 76 and see just what exactly Bethesda has in store for the future of the series. Let is know when you believe Fallout 5 could hit the shelves in the comment section below and check out more Fallout related blogs right here!

-Style

Webb, Jack. “Fallout 5: Everything We Know so Far.” TechRadar, TechRadar, 28 Oct. 2020, http://www.techradar.com/amp/news/fallout-5-release-date-trailer-news-gameplay.

“Xbox Could Get Exclusive on Bethesda’s next Major Game Releases.” Business Insider, Business Insider, http://www.businessinsider.com/microsoft-buys-bethesda-xbox-ps5-exclusive-games-elder-scrolls-fallout-2020-9?amp.

Fallout Weapons in Real Life

Real Life Fallout Weapons

If you’ve ever found yourself dismembering raiders in The Capital Wasteland with projectile coffee mugs and railroad spikes only to long for a reality where these implements if destruction exist, you’re not alone! Fortunately for us, the super-nerd exists. The following are some of the wildest and most impressive recreations of our favorite Fallout weapons!

Power Fist

Kicking it off with Ol’ Fisto himself, the Power Fist has been a Fallout series name stay. While having a few alterations throughout the years the base idea has remained the same, hydraulic metal fist. Often accompanied by rusty barbs on the end, The power fist is a melee build best friend. This real life adaptation hits the nail right on the head! Modeled off the basic Fallout 4 style Power Fist, this iteration is designed using compression similar to the in game design in order to propel the fist forward. Even to those who aren’t familiar with the Fallout series, this thing is 100% badass!

Shiskebab

IGN

Continuing on with the both visually pleasing and lore accurate, This adaptation of the popular melee weapon, The Shiskebab, is constructed using almost the same concept design as in the game! Mirroring it’s virtual counterpart the real life model uses a motorcycle handle at the helm and three burners along the blade to deliver a scolding cut. Unlike the game design however, rather than having a front facing nozzle to expel the flammable gas, the creators opted for the more realistic and sensical fuel rod along the side witch is ignited by a park in the center of the blade. That being said, visually this model is still to the tee even going as far as to include the false nozzle and gas spicket.

Rocket Bat

Fallout 4’s creation engine gave a new lease to basic melee weapons the series had included from day one. With the inclusion of the revamped weapons workbench, and more damn aluminium than you’d ever thought you’d need in your entire life, normal everyday blunt objects became weapons of mass destruction. One of the simplest yet most satisfying of the bunch however is the Rocket Bat. With multiple alterations, the baseball bat changes from a throwaway scrap piece of wood to a jet propelled killing machine. Two rocket thrusters bolted to a swatter, what’s more american than that? The real life adaptation is not far off! While significantly smaller rockets are used, for obvious reasons, this adaptation is nearly spot on in every sense of the word!

Pipe Rifle

Unlike the previous entries this adaptation of Fallout 4’s Pipe Rifle does not follow the in game schematic. While the in game rifle is calipered in .38 rounds, the real life model is a simple BB build. While there is a significant difference in stopping power, this BB adaptation may be the most accurate and functional real life design, unlike some other cosplay designs. Hell, you’ve played the game, feels like a BB gun anyway.

Laser Rifle

Now unlike the rest of the entries on this list, this one does not come to us straight off the screen of post-apocalyptia. While this laser rifle is NOT inspired by the fallout series, it is the most accurate recreation of one. While other cosplays may have the dimensions and appearance, none can lay claim to actually being able to disburse a functioning beam. Now this is one badass piece of science!

-Style

Fallout’s Best and Worst: Ghouls

Fallout’s Best and Worst Ghouls

For those of us who weren’t fortunate enough to seek shelter from the events of total nuclear annihilation in a state of the art underground vault brought to you by Vault-Tec, 200+ years of residual radiation will take it’s toll. Regardless of which game played host to your first encounter with one was, we all recall our first interaction with a ghoul. There are some out there who despise them, some who fight for them. and those who simply ignore them. Regardless of where you stand one thing is for certain, all ghouls are not created equally. We took a detailed look at the series and decided who are the best and worst ghouls in Fallout!

Best: Gob

imgur.com/ActuallyMikeTyson

An easy going, radio listening, rotting, bartender, We meet Gob in Megaton‘s Moriarty’s Saloon in Fallout 3. Gob is no stranger to the waste ridicule on ghouls and isn’t afraid to show it. While you do have the option to continue these antics and refer to him as a zombie, the latter shows how appreciative Gob is towards the civility. Possibly the only person in Megaton without his head firmly planted up his ass, Gob is also a solid source of information about his fellow residents as well as on the journey to find your dad.

Worst: Raul

Fallout Wiki

A prisoner found in the Mohave Wasteland, Raul has all the making to be one of the absolute greatest characters in the series. Voiced by legendary actor Danny Trejo, Raul comes to us with an interesting backstory, mustache, badass name, knowle of guns, and Mustache! So where does Raul fall flat? Unfortunately his biggest downfall comes by association.In a game like New Vegas with companion options such as Boone, Rex, and Gannon, Raul seems to fall by the wayside. While having the smokey, intimidating, legendary voice of Danny Trejo behind you may be awesome, the illusion of the ancient ghoul fades quick because of it. Apart from his voice and that sweet mustache, Raul lacks any interesting physical features coming off as just a typical ghoul.

Worst: Billy “Fridge Kid” Peabody

Youtube.com/Oxhorn

A remonderonce again, you cannot kill children in Bethesda games. Billy Peabody is found inside a fridge in The Commonwealth. At first introduction he’s just a scared kid, a 200 year old scared kid who somehow never grew up, who just wants to find his parents. However, Billy makes it increasingly difficult to help him. No only do you have to deal with the fact he is a useless temporary companion in any altercation, but if you can put up with that then his non-stop bitching will set you over the top. Seemingly every 5 minutes this kid is whining about this, crying about that. It’s just one of those times where a character fails to be sympathetic to the point of annoyance. Fortunately for the annoyed and evil players, you do encounter an option to have someone take him off your hands.

Best: Hancock

Comicbook.com

Ever dream of wandering the post apocalyptic radiation scorched earth with the decaying body of the man who proved he’s got the biggest balls in American history? Well you’re in luck!… Kinda. Actually the brother of the mayor of Diamond City, Hancock is a more recent ghoul self created by radioactive drug use. Hancock took up the name of the hung revolutionary and began serving as the laid back but never taken for granted mayor of Goodneighbor. Not only does the man have a cool, calm, collected complex that rivals Rob Van Dam, but when he gets down to it Hancock is all business. A companion that will provide hours of fun and compelling commentary and combat, Hancock is not only one of the greatest ghoul characters off all time, but companions as well.

Worst: Moira

Nexus Mods

Let’s be honest here, you blew up Megaton for one reason. You didn’t give a damn about Tenpenny, Simms, Cromwell or the entirety of the town. Moira’s endless tasks, childish voice, and oblivious personality that constantly put you in harms way crossed the line. You can’t kill her and make it out of town alive though you thought. Drastic times call for drastic measures. Boom! Bye bye Megaton. Upon returning to see your evil deed you find but one survivor. That bitch Moira Brown. Not only has she driven you to the point of using your own nuclear armaments, you did it for absolutely no reason. One last fuck you from not only the worst ghoul but one of the absolute worst characters.

Honorable Mentions

Vault-tec Rep

Harold

Roy Phillips

Charon

Weather you love them or hate them the ghouls of Fallout impact the paths you take and the stories we make. Let me know who your favorite and least favorite Fallout ghouls are in the comment section below! Be sure to check out even more Fallout content on Style’s Rebel Radio Here!

-Style

Fallout: Lore Friendly Radio Mods

Lore Friendly Radio Stations in Fallout 4

If you are a die hard Fallout fanatic like me you may find the in game radio stations grow old rather quickly. Now, that’s not a knock on the stations themselves or the music included in them, in the last article we took the time to run down the Best and Worst radio stations and hosts the Fallout series has to offer. This time we are providing some lore friendly alternatives for your in game radio immersion.

Old World Tunes

nexusmods

From an app with a great idea, to an in game radio mod. Old World Tunes provides a lore friendly library of music that keeps the game fresh and lively. As someone who works for an oldies radio station, the developers went out of their way to put in the time and effort into selection not only tracks that are lore friendly to the time frame, but more so than not, thematically friendly as well, something that Bethesda Softworks also prides themselves on. Old World Tunes didn’t stop there though, going above and beyond their competitors, Old World Tunes went the extra mile by adding in Pre-War ads, Their own jock, and even voiced liner from Fallout 3’s Three Dog! As far as immersion and quality goes, Old World Tunes is the cream of the crop!

Tumbleweed Tunes

Nexusmods

The quintessential western equivalent of Old World Tunes, Tumbleweed Tunes provides calming and cinematic desert guitar tracks that’ll make you wish you were roaming the Mohave almost wishing for a nuclear winter. The calm slide guitar tunes provide the perfect ambiance for wandering the wastes and the perfect alternative for the rock and roll heavy in game stations. Hosted by radio jock, “Dusty Dude”, it’s almost as if Sam Elliot were narrating your atomic adventure. Dude regularly discusses his travels from The Mohave Wasteland of New Vegas to The Commonwealth. Tumbleweed Tunes is sure to provide hours of lore friendly enjoyment from your pip-boy or home radio!

Independence Radio

nexusmods

One of the most overlooked genres in the Fallout universe as well as life, unfortunately, is Folk music. Being one of the most prominent genres during the shaping of America and thriving during The Dustbowl era, Folk and Delta Blues would be thought to show more of a presence in post-apocalyptic society. Independence Radio provides over 100 tracks of the best dust bowl era instrumentals and lore friendly tunes. The perfect station to listen to while defending the wasteland or fortifying The Castle.

An Old World Radio Christmas

nexusmods

The boys are back at it again. The creators of Old World Tunes and Old World Radio are giving us all a gift this holiday season. An Old World Radio Christmas provides countless hours of lore friendly holiday music, more commentary about the holiday season, original tracks, commercials, and even… decorations. Listening to Old World Christmas almost makes you wish for a nuclear winter, but now you don’t have to! Fully decorated in game radios also enhance the holiday mood. Celebrate the most wonderful time of the year while remaining completely immersed in the lore!

-Style

“Fallout 4 Mods.” Mod Categories at Fallout 4 Nexus – Mods and Community, http://www.nexusmods.com/fallout4/mods/categories/31/?BH=3.

Today in the Mojave Wasteland – Legate Kate Utah livin October 11, et al. “Fallout Wiki.” Fandom, fallout.fandom.com/wiki/Fallout_Wiki.